Chris Pereira

Areas of Mentorship

  • Shaders (Environment, Props, Characters, Gameplay, UI, VFX)

  • Tools (Blueprints & Python)

  • Optimization & Profiling

  • Pipelines

  • PCG & Houdini

Who is This For?

Suitable for Technical Artists who want to improve their skills and artists from other disciplines who want to learn more about Tech Art.

This personalised mentorship will be tailored to your needs and skill level.

Mentorship Details

All mentorships run 8 weeks, with one or two sessions a week depending on tier. Personalised live sessions last an hour, followed by frequent Discord feedback, Q&A and troubleshooting. Mentorships are tailored to each student's needs based on their skill level, requests, and assessed needs, discussed before the mentorship starts.

Week 1 — Pre-Production. Finding your specific project and artist goals, strengths/weaknesses, and a technique breakdown, planned together into a study plan for the rest of the project, followed by tailored study resources.

Weeks 2–7 — Production. Six weeks of production, each with a 60 minute call covering detailed feedback, questions and support, plus feedback throughout the week. In week 7, focus shifts to polishing everything you've worked on.

Week 8 — Portfolio, Breakdowns & Retro. Refining the presentation of your artwork, creating technical and artistic breakdowns to showcase your work in its best light.

Software Used

  • Unreal Engine

  • Substance Painter & Designer

  • Maya, Houdini, Blender

  • Photoshop

Games

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William Alexander